Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release.
Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported.
None (although I am sure there are some since the 10.3.2 version that is available in Jessie)
This list is likely incomplete.
Bug 92850 - Segfault loading War Thunder
Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
Bug 95026 - Alien Isolation segfault after initial loading screen/video
Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader
Bug 95251 - vdpau decoder capabilities: not supported
This version will pull in a new version of llvm (3.8 ).
There are also ugraded versions of the amdgpu, ati and nouveau video drivers.
Code: Select all
glxinfo | grep "OpenGL version" 20:41:16
OpenGL version string: 3.0 Mesa 11.2.2